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windows table

The "windows" table in Lua contains the window object reference for each server window that is open in TeSSH (you can't access windows like the mapper or settings editor...just normal output windows).

Each item stored in the "windows" table is a full object with the same properties and methods as the zs object.

If you store your own reference to a window, be sure to use the isvalid property to determine if it still points to a valid window.

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